Job Description

As a UI/UX Designer, you will be responsible for creating and designing in-game UI design and UX systems with your outstanding technical knowledge of the process and tools

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.

Responsibilities:

  • Create and implement UX design and/or UI art within a defined look & feel
  • Create concepts and design game menus, UI, badges, logos etc.
  • Create user flows, wireframes, documents, prototypes, and high fidelity mockups
  • Collaboration with the Art Director to maintain consistency on the art style
  • Identify and troubleshoot UX problems and provide solutions
  • Cooperation with other departments of the studio
  • Create documentation of UX flows, UI mockups, and style guides
  • Develop and iterate on design concepts based on feedback

Skills & Requirements

  • 2+ years working in the game industry, specializing in Interface Design or equivalent
  • Have an intense understanding of game front-end UX flow and HUD systems
  • A portfolio which demonstrates excellent UI/UX art skills
  • Solid skills in Adobe Photoshop, Illustrator, After Effects and/or similar
  • Solid graphic design skills (layout, typography, motion design)
  • Staying up-to-date on industry trends
  • Being able to adapt realistic sci-fi art style
  • Ability to manage user experience from layouts, flows to the detailed and finished product
  • Being a team player
  • Fluent in English, both verbally and written
  • Unreal Engine & AA+ game experience