Metaverse Game Studios, Inc

St. Petersburg, Florida/ Remote

Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.

If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!


Angelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.

It will not be an easy journey, and each action will have deep echoing repercussions. But don’t worry, you won’t have to do it alone.

Job Description

As a Cinematic Lighting Artist you’ll work with the Cinematics Lead to create compelling cinematic lighting while maintaining a consistent style throughout the game.



  • Work closely with the art, tech art, and cinematic departments to conceptualize and implement real-time lighting solutions
  • Design and implement lighting for cinematics
  • Maintain lighting performance across the project,
  • Create lighting guidelines and implementation techniques,
  • Excellent knowledge of post processing effects such as color grading, exposure, tone mapping, bloom, etc.

Skills & Requirements

  • A minimum of 3 years of production experience working on AAA games or film,
  • A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods,
  • Excellent knowledge of Unreal Engine,
  • High levels of Knowledge in lighting and color theory,
  • Strong abilities in real-time rendering and post-process grading tools,
  • Experience in creating and directing cinematic lighting and post-process grading in a real-time engine,
  • An understanding of physical shaders and their interaction with lighting,
  • Unreal Engine & AA+ game experience
  • Knowledge of DaVinci Resolve Studio and Adobe Premiere Pro is plus.
  • Fluent in English, both verbally and written

If you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!

This new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.

Even if you don’t fit all the requirements above, if building new systems, especially within game design and development is your passion, and you have a strong willingness to learn – don't hesitate to apply anyways, and let us know how you can contribute.

Diversity and Inclusion

Diversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.